Optimising Voxel Meshes for Games Using Blender
Avoyd » Devlog

This tutorial explains step by step how to clean up the geometry of voxel models in Blender to prepare them for export to game engines like Unreal, Godot or Unity.
[Edit - If you own Avoyd we recommend exporting to glTF Binary Mesh instead. This will both optimise and export to glTF for direct use in game engines.]
The tutorial covers the following:
- Use Avoyd to convert your voxel model to mesh for Unreal, Godot or Unity. (You can use the free to download Avoyd demo.)
- Optimise the mesh in Blender. [Edit - You can skip this step by using Avoyd 0.26+ with
Best
optimisation on export.] - Use Blender to export to glTF for Unreal 5 and Godot, and to FBX for Unreal 4 and Unity, and follow our guides for importing and configuring the model in each engine.
[Edit 17 Mar 2025 - Avoyd Free v0.26 introduced the Best
optimisation on obj export, so you do not need to optimise the mesh in Blender. Avoyd 0.26 (paid) adds export to glTF for games.]
Files
Avoyd Free 0.26 for personal non-commercial use 10 MB
16 days ago
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Avoyd
Create, import, export, render voxel worlds
Status | In development |
Category | Tool |
Author | enkisoftware |
Tags | 3D, 3d-model, Blender, Godot, Minecraft, Unity, Unreal Engine, Voxel, voxel-art, voxel-editor |
Languages | English |
More posts
- Export Voxels to Optimised glTF Mesh for Unreal Nanite9 days ago
- Avoyd 0.26 - Mesh Optimisation and Export Voxels to glTF for Games16 days ago
- Avoyd 0.25 - Import Images, Heightmaps, Minecraft Pale GardenDec 20, 2024
- Avoyd 0.25 Beta - Import Heightmap and ColourmapDec 11, 2024
- Avoyd 0.25 Beta - Import 16bit Heightmaps and Minecraft Pale GardenNov 28, 2024
- Avoyd 0.25 Beta - Materials and Edit tools fixesNov 01, 2024
- Avoyd 0.25 Beta - Light Emissive Image ImportOct 19, 2024
- Avoyd 0.24 - Neutral User Interface and Edit Tool Cursor FixesSep 19, 2024
- Avoyd 0.23 - Import Minecraft Biomes with Data and Resource Packs, Materials Sor...Sep 06, 2024
Comments
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We’ve just released Avoyd Free v0.26 with
Best
optimisation on obj export, so you do not need to manually optimise the mesh in Blender anymore.Avoyd 0.26 (paid) adds export to optimised glTF. We recommend using the glTF format for exporting voxels to mesh directly to game engines.
Great Work , Keep it up!