Creating Isometric Voxel Renders of Minecraft Maps, Voxel Models and Heightmaps


This tutorial covers how to make an isometric voxel render of a Minecraft map in Avoyd, using the arcball camera, tweaking the atmosphere and lighting, tips for using the voxel editor, graphics quality and user interface customisation.

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We’ve used a Minecraft map as an example but you can make isometric renders of any voxel model or heightmap landscape you can import into Avoyd.

Files

Avoyd Full 0.26
External
28 days ago
Avoyd Free 0.26 for personal non-commercial use 10 MB
28 days ago

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