Avoyd 0.25 - Import Images, Heightmaps, Minecraft Pale Garden
Avoyd » Devlog
We’ve significantly improved Heightmap and Image import. You can now:
- Import 16bit heightmaps.
- Apply a separate Colourmap (albedo) texture.
- Fill the volume underneath the heightmap surface with a single material or leave it empty.
- Import flat image.
- Set default materials properties (e.g. emissive, transparent etc.) and major image import performance improvements.
Learn how to import images and heightmaps with the Avoyd documentation.
With the release of the Minecraft Java Edition 1.21.4 “The Garden Awakens” we’ve added support for the new Pale Garden Biome and blocks.
In addition we’ve made a number of UI improvements and other fixes.
Files
Avoyd v0.25 - Demo 10 MB
3 days ago
Avoyd v0.25 - Full - official release
External
Dec 15, 2023
Get Avoyd
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Avoyd
Create and render large voxel scenes
Status | In development |
Category | Tool |
Author | enkisoftware |
Tags | 3D, Blender, FPS, Godot, Minecraft, Unity, Unreal Engine, Voxel, voxel-art, voxel-editor |
Languages | English |
More posts
- Avoyd 0.25 Beta - Import Heightmap and Colourmap13 days ago
- Avoyd 0.25 Beta - Import 16bit Heightmaps and Minecraft Pale Garden25 days ago
- Optimising Voxel Meshes for Games Using Blender40 days ago
- Avoyd 0.25 Beta - Materials and Edit tools fixes52 days ago
- Avoyd 0.25 Beta - Light Emissive Image Import66 days ago
- Avoyd 0.24 - Neutral User Interface and Edit Tool Cursor Fixes96 days ago
- Avoyd 0.23 - Import Minecraft Biomes with Data and Resource Packs, Materials Sor...Sep 06, 2024
- Avoyd 0.22 - 3D Viewport, Bloom and AgX TonemappingJun 01, 2024
- Avoyd 0.22 Beta - AgX TonemappingMay 17, 2024
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