Avoyd 0.25 - Import Images, Heightmaps, Minecraft Pale Garden
Avoyd » Devlog




We’ve significantly improved Heightmap and Image import. You can now:
- Import 16bit heightmaps.
- Apply a separate Colourmap (albedo) texture.
- Fill the volume underneath the heightmap surface with a single material or leave it empty.
- Import flat image.
- Set default materials properties (e.g. emissive, transparent etc.) and major image import performance improvements.
Learn how to import images and heightmaps with the Avoyd documentation.
With the release of the Minecraft Java Edition 1.21.4 “The Garden Awakens” we’ve added support for the new Pale Garden Biome and blocks.
In addition we’ve made a number of UI improvements and other fixes.
Files
Avoyd Free, non-commercial use, limited features 10 MB
Dec 20, 2024
Avoyd Full
External
Dec 15, 2023
Get Avoyd
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Avoyd
Create, import, export, render voxel worlds
Status | In development |
Category | Tool |
Author | enkisoftware |
Tags | 3D, 3d-model, Blender, Godot, Minecraft, Unity, Unreal Engine, Voxel, voxel-art, voxel-editor |
Languages | English |
More posts
- Creating Isometric Voxel Renders of Minecraft Maps, Voxel Models and Heightmaps3 days ago
- Exporting Voxels to Optimised glTF Mesh for Unreal Nanite21 days ago
- Avoyd 0.26 - Mesh Optimisation and Export Voxels to glTF for Games28 days ago
- Avoyd 0.25 Beta - Import Heightmap and ColourmapDec 11, 2024
- Avoyd 0.25 Beta - Import 16bit Heightmaps and Minecraft Pale GardenNov 28, 2024
- Optimising Voxel Meshes for Games Using BlenderNov 14, 2024
- Avoyd 0.25 Beta - Materials and Edit tools fixesNov 01, 2024
- Avoyd 0.25 Beta - Light Emissive Image ImportOct 19, 2024
- Avoyd 0.24 - Neutral User Interface and Edit Tool Cursor FixesSep 19, 2024
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