Avoyd 0.28 Beta - Layers for Voxel Multi-model
Avoyd » Devlog

The new Layers feature helps you organise your voxel models and hide parts of your scene for easier editing.
In addition, we fixed an issue that wrongly rotated some models, notably when importing MagicaVoxel .vox.
Next on our roadmap are GPU rendering of multi-model scenes (currently you can only use the equivalent but slower CPU rendering), and export to glTF GLB.
If you’re interested in following Avoyd’s development progress, we post regularly on Itch.io, and in more detail in our forum and on discord.
Screenshot credits: voxel model by knosvoxel
Files
Avoyd 0.28.0.1002 Beta Multi-model - INDIE licence
External
2 days ago
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Avoyd
Create, import, export, render voxel worlds
| Status | In development |
| Category | Tool |
| Author | enkisoftware |
| Tags | 3D, 3d-model, Blender, Game Design, Level Editor, Low-poly, Minecraft, Unreal Engine, Voxel, voxel-editor |
| Languages | English |
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