Avoyd 0.22 Beta - Fix Transparent Material Render Colour
Avoyd » Devlog
Avoyd Voxel Editor Beta build 0.22.0.881 fixes the colour of transparent materials in renders.
- CHANGED - Voxel Editor - Procgen tools no longer defragment the voxel model automatically after each edit. This speeds up edits on large worlds.
- FIXED - Voxel Editor - Renderer - Transparent media with any colour channel equal to 1.0 (255) no longer render with the wrong colour. This was particularily evident with emissive materials, for example orange rendered as blue-green. Comparison before and after fix.
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Avoyd
Create, edit and render large voxel scenes
Status | In development |
Category | Tool |
Author | enkisoftware |
Tags | 3D, Blender, FPS, Godot, Minecraft, Unity, Unreal Engine, Voxel, voxel-art, voxel-editor |
Languages | English |
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