Avoyd 0.22 - 3D Viewport, Bloom and AgX Tonemapping
![](https://img.itch.zone/aW1nLzE2MzgxOTgzLmpwZw==/500x/E9TFcO.jpg)
This release brings improvements to the voxel editor renderer UI and post processing.
3D Viewport Window
Major interface change with the 3D view of the voxel scene and the Renderer output now displayed in a dedicated 3D Viewport window. The viewport can have tool windows docked around it. The Render image size and aspect ratio applies to the 3D view, enabling accurate camera positioning for renders. This is available in both the free and paid versions.
Bloom and AgX Tonemapping
The paid Full version adds Render image post-processing Bloom and AgX Tonemapping for improved control over the final image from within the Avoyd application. Both bloom and tonemapping can be applied for all image sizes up to the maximum of 32768x32768 pixels (depending on available memory).
Renders
You’ll find further information and images showing the effect of various post processing render options on our website.
Image credits: Minecraft map Mattupolis by mattuFIN imported and rendered by us in Avoyd
Files
Get Avoyd
Avoyd
Voxel Editor, Renderer & Game: edit, explore, render large models, import vox, Minecraft, export to mesh
Status | In development |
Category | Tool |
Author | enkisoftware |
Tags | 3D, Blender, FPS, Godot, Minecraft, Unity, Unreal Engine, Voxel, voxel-art, voxel-editor |
Languages | English |
More posts
- Avoyd 0.22 Beta - AgX Tonemapping44 days ago
- Avoyd 0.22 Beta - 3D Viewport47 days ago
- Avoyd 0.22 Beta - Fix Transparent Material Render Colour51 days ago
- Avoyd 0.21.1 - Rendering Fixes57 days ago
- Avoyd 0.21 - Voxel GPU Rendering65 days ago
- Avoyd 0.20.0 - Reference Grids, Shine Sun Here, Auto RenderDec 18, 2023
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